Are there specific rules for each sport?
Some rules apply only to specific sports. Check the following list to see what rules are applied in each sport:
- American Football
1. Matches do not need to be played until the end for bets to take action. The games will be official for betting purposes according to the following points:
a. Professional and college football games after 55 minutes of play.
b. The first half of the football and basketball games must be completed in full for the first half (1H) bets to take action.
2. All bets placed on the entire match and on the second half (2H) include overtime.
3. Bets placed on the fourth quarter (4Q) do not include extensions.
4. "Will either team score 3 times without an answer in the game?" refers to a team that scores points 3 times in a row during the game, without the other team getting points in the middle. This includes only Touchdown, Field Goal or Safety. Bonus points after a Touchdown or 2-point conversions are not included.
- Athletics
1. Games: Both competitors must participate for bets to take action.
2. Outright winner: competition with everyone or not. Participants who receive gold, silver and bronze medals at the award ceremony will be considered first, second and third place, respectively, for betting purposes. We reserve the right to apply prize deductions (see General Betting Rules) in the event that a participant withdraws before the start of an event.
- Australian Football
If the match ends in a tie, including overtime, bets will be considered “No Action” unless a price is offered for the tie. Bets will be settled only with the official AFL results.
- Badminton
1. If applicable, the presentation of the podium will determine the definition of the bets. Disqualifications and / or subsequent appeals will not affect bets.
2. If any of the named players in a game are changed before the start of the event, all bets will be considered as “No Action”.
3. If a match begins but is not completed, all bets will be deemed as "No Action", unless the specific market outcome has already been determined or there is no possible way for the game to be played naturally until the end, without determining the outcome of a future market. For example, if a game is abandoned with 20-17, and the over / under game is set to 37.5, bets on total points will be defined as winning / losing, respectively, since the natural ending of the game would result in minus 38 points.
- Bandy
If a game is not completed bets will be graded “no action”, unless the outcome of the market has already been determined.
If the location of an event is changed, all bets stand as long as the original home team is still designated as such.
A match must be played during the scheduled date for bets to have action. In case a match is postponed, bets will have no action.
- Baseball
Baseball games do not have to be completed for bets to take action. Bets will be closed according to the following:
1. Moneyline betting: they are official after 5 runs (4.5 runs if the home team is winning).
2. Total / runline bets: 9 runs are official (8.5 if the local team is winning). If the game is defined before 9 runs are played, total and runline bets will be considered as “No Action”. If a game has 9 or more runs and is not concluded (for whatever reason, be it rain, suspension, etc.), total bets or runline bets will continue to have action and will be settled according to rule 3 described below.
3. If a game is suspended or canceled in additional runs, the score will be determined after the last completed run, unless the home team ties or leads in the second half of the run, in which case the score is determined in the time the game ends.
4. If pitchers change before the game, the running line and totals are considered "No Action". Keep in mind that you have two options when betting on the money line:
a. Action: A direct bet, regardless of who shoots the first shot. Odds will be adjusted according to the opening price of the new pitcher.
b. Listing: You will receive the amount of risk if the launcher you selected does not start the game. You can specify whether one or both pitchers should launch the first launch.
5. Bets on suspended games are not held for future dates.
- Basketball
1. If a match was not played on the scheduled date, all bets will be void.
2. Professional basketball games will be official after 43 minutes of play.
3. College basketball games will be official after 35 minutes of play.
4. Quarter Betting (Q1, Q2, Q3, Q4): A quarter must be completed for bets to take action. This does not include extension.
5. The first half of basketball games must be completed for first half (1H) bets to take action.
6. The extension counts for all markets, except those that are specific to a quarter. All other "live" markets include extensions.
7. The markets for: total points, rebounds, assists, blocks and free throws will be resolved according to the performance of the selected player. Draw rules apply (push).
8. Winning Margin: The winning team and the winning margin must be predicted.
9. European / International basketball: Bets will be settled according to the official result as declared by the respective basketball governing body at the end of the game, including any period(s) of overtime played.
10. All full-time markets, including live betting, will be closed on the final result, including overtime (unless otherwise stated).
- Beach volleyball
In the event that any of the named players in a game change before the start of the game, all bets will be considered "No Action". If a match begins but is not completed, all bets will be considered "No Action", except in markets where the outcome is already determined.
If a match begins but is not completed, all bets will be deemed "No Action", unless the specific market outcome is already determined, or unless there is no conceivable way for the match to be played naturally to the end, without unconditionally determining the outcome of a specific market. For example, if a set is abandoned at 18-17 and the Over / Under for the set is 35.5, bets on total points are placed as winners / losers respectively, since any natural conclusion of the set would have produced at least 36 points.
For all indeterminate markets, deductions from official points will be taken into account. Markets that have already been determined will not take deductions into account.
- Billiards
1. If a game begins but is not concluded, the player classified or considered the winner of the competition will be considered the winner of the bet.
2. Correct Scoring, Draw Disability and Total Draws: If the specified number of draws in a match is not completed, changed, or different from what is offered for betting purposes, bets will be deemed "No Action" unless the result has already been determined. In case of disqualification or withdrawal, bets will be considered "No Action".
- Boxing / MMA
1. If a fight is rescheduled for a new date, and if it is announced at the time of the change, all bets have action. If a fight is canceled or a new date is not announced, at the time of cancellation, all bets will be deemed as "No Action" (unless otherwise specified).
2.a. If the number of rounds scheduled for a fight is changed, the following bets will have action: the fight winner, decision wins, knockout, TKO and tie.
b. "Totals of the fight" and "action" / "no action" will have action if the total of rounds in the updated schedule is greater than the total listed in the prop.
c. Proposals for "exact end of round", "fighter to win before the end of the fight" or "reach to the scheduled end of the fight" will be considered "No Action" if the scheduled rounds were altered or published with errors.
3.a. The results will be considered or reconsidered according to the official result.
b. A result may be reviewed or altered after its initial submission by the ring advertiser. The results are not official for betting purposes until they are certified by the official referees at the place of the fight.
c. Alterations in the decision of a fight made by the official institution and without appeal, suspension, anti-doping result or any other type of sanction will not be recognized for betting purposes.
4.a. A fighter’s bet on victory "Within Distance" will win if the selected fighter wins by knockout, TKO, disqualification or technical decision.
b. A bet on a fighter for a "knockout" victory will win if the selected fighter wins by knockout, technical knockout or disqualification.
c. When a "tie" occurs, bets on the "victory" for both fighters will be refunded.
d. Other props will be considered according to the terms specified.
e. In the event of a technical decision, all props will be classified as if the fight was disputed until the last round. The totals will be classified according to the number of rounds played in the fight. All bets still have action.
5. A bet on a fighter to win in rounds 10-12 will be a losing one if the fight lasts until the end.
6.a. A fighter wins by "Unanimous Decision" when all three judges declare the same winner.
b. A fighter wins by "Split Decision" when two judges declare the same fighter as the winner and one declares the opponent as the winner.
c. A fighter wins by "Majority Decision" when two judges declare the same fighter as the winner and one declares a tie.
d. The fight is a "unanimous tie" when all three judges declare a tie.
e. The fight is a "Divided Decision Draw" when one judge declares a tie, one declares a fighter as the winner and the other judge their opponent.
f. The fight is a "Majority Draw" when two judges declare a tie and one declares one of the two players to be the winner.
g. The fight is a “Technical Draw” when it ends before a certain number of rounds (between three and six rounds, depending on the rules of the governing institution).
7. When the bell declares the start of the first rounds, the fight will be considered official for betting purposes, regardless of the expected duration or title.
8.a. Each round will be three minutes long, half a round is defined by 90 seconds.
b. The official interruption of a round before the bell rings does not constitute a complete round.
c. A full round is completed, for betting purposes, when the bell rings.
d. In the round distance bet, if a fighter does not answer to the start bell of a round, the fight will have officially ended in the last round fought.
e. For full round bets, if a fighter does not respond to the start bell of a round, which is at the exact distance indicated as total, the winner will be UNDER.
9. For betting purposes, the disqualification of a boxer / fighter during a fight will count as a knockout for the opponent.
10.a. If the bet offered in a fight includes a tie as a third option, and the fight ends in a tie, bets on a tie will be paid, and bets on both fighters will be considered as lost.
b. If the bet offer includes both fighters, with the tie not offered or offered as a separate bet, and the fight ends in a tie, bets on both fighters will be refunded.
c. If the fight ends in a draw in round 12 or otherwise in a tie, all non-tie bets will be forfeited (including but not limited to knockout, TKO, disqualification).
11. If the programmed number of rounds is altered, all bets on “choose a round” props will be void.
12.a. The point difference is determined by the difference in the total by combining the results of the three judges for each fighter.
b. The fight does not need to meet the programmed number of rounds for bets to take action.
c. If the fight ends before the pre-determined number of rounds are completed, be it by knockout, technical knockout or disqualification, the winner will be determined by point difference.
d. In the event of a technical decision or technical tie, prior to the end of the number of rounds scheduled, the scores will be considered and determined as if the fight had been held to the end.
13. All "Non-Competitors" will be refunded.
14. Both Fighters must fight on within 24 hours of the specified date for action (Unless Otherwise Specified).
- Cricket
1. Matches eliminated or canceled due to bad weather will be defined according to the official result, if decided by Duckworth-Lewis (or equivalent), Super-Over or other cricket criteria. In the case of a tied game without tie-break criteria, the tie rules apply.
2. Will there be a 50 / Century?: In case of turnaround reductions in any turn, the market will be void, unless subsequent moves do not affect the result.
3. Best team hitter / wicket wielder: The market will be determined by the player who scores the most runs / takes the most wickets. An official result must be determined for the bet to stand, unless the winner has already been decided. If 2 or more bowlers tie with more wickets, the winner will be determined by who has the best saving rate. Dead heat rules apply to the best hitter. Without running, without action, superovers don't count.
4. Total 4s / 6s / Run Outs: In case of over reductions before any movement, the markets will be "No Action". In the event that the overs are reduced after the start of the game, bets will stand if the movement does not affect the result. Superovers don't count.
5. Most 4s / 6s: In case of over reductions, bets will stand if the duration of both scheduled turns is the same or if other moves do not affect the result. Superovers don't count.
6. Result of the first ball: the market will be determined by the number of strokes delivered since the first ball played in the match. Dot Ball = zero runs.
7. Total runs of the first round: the market will be determined by the number of runs scored in the first round of the match. In the event of an incomplete finish, the market will be considered void, unless other movements cannot affect the result.
8. First method of dismissal: The market will be determined by the type of dismissal of the first wicket to fall in a match. If no wicket fall, the market will be considered void. Trapped and Bowled counts as trapped.
9. Batsman Total Runs/4’s/6’s and Milestones: The result of this wager is determined by the total number of runs/4’s/6’s scored by a named batsman. If a batsman retires hurt and does not re-emerge, then his score before retirement is the final result. If the batsman is not out, then his score at the end of the innings will count. Batsman must bat for wagers to have action. In the event of a reduced overs match, it must be possible to complete at least 80% of the scheduled overs in either innings for wagers to have action. Super Overs do not count.
10. Bowler's Total Wickets: The outcome of this market is determined by the total number of wickets scored by a player. In case of reduced overs in the changes, the market will be canceled. The bowler must play for bets to take action.
11. Batsman/Bowler Match Bet: The batsman or bowler to score the most runs or take the most wickets, respectively. If either player does not play, then wagers will be graded 'No Action'. If both players score the same number of runs/wickets, then the wagers will be settled as a "Push". In the event of a reduced overs match, it must be possible to complete at least 80% of the scheduled overs in either innings for wagers to have action. Super Overs do not count.
12. Total wides: The result of this market is determined by the total number of wides played by both sides in a game. All extra wides installment runs count towards the bet definition.
Trial games
1. Leadership in the first round: The team determines which market will lead after completing the first two rounds, or when subsequent movements cannot affect the result. If a shift is abdicated, the market will be canceled.
2. Top Team Batsman/Bowler: Wagers will be settled on the player that scores the most runs/takes the most wickets in individual innings. An official result must be determined for bets to have 'action' unless the winner has already been decided. In limited overs matches, at least 50% of the scheduled overs must be bowled for wagers to have action. Dead Heat rules apply for top batsman. If two or more bowlers tie for the most wickets, then the winner will be determined by who has conceded the fewest runs. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply. At least one bowler must take a wicket for bets to have action. A Non-Runner is graded as 'No Action'. Super Overs do not count.
3. Greater opening association: the market will be determined whenever a wicket falls on both teams or when subsequent plays cannot affect the result. In case of a tie, the price of the tie is not offered, this market will be considered “No Action”.
Tournament / Series Outright
1. Markets for the best hitter / bowler of the tournament / series: the market will be determined by the player first in the list of the greatest number of runs / wickets. Races or wickets won in superovers do not count. All bets will have action. Dead-heat rules apply.
2. Tournament / Series Outright: The market will be determined according to the winning team of the tournament, in consideration of the official competition rules. Dead-heat rules may apply.
3. Correct series score: bets are void if the designated matches are not completed.
- Cycling
1. Winner of the race: in the event of a disqualification, bets will be placed on the result until the moment of presentation on the podium.
2. Winner of the phase: if the competitor does not start the stage, bets will be returned. In case of disqualification, bets will be placed on the result until the moment of presentation on the podium.
3. Phase / Race Betting: The best official finishing position (at least one competitor must complete the phase / race for bets to be valid). In case of disqualification, bets will be placed on the result until the moment of presentation on the podium.
4. Special categories (King of the Mountains and Points Jersey, etc.): Bets will be placed according to the official final classification at the time of the presentation of the tour on the podium. Any subsequent disqualification will not affect bets.
- Darts
Darts
1. If a match is postponed, wagers will be graded as 'No Action' unless the match is rescheduled and takes place within 24 hours of the original start time.
2. In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. For Premier League darts events, match betting may be offered in the form of 3-way and 2-way markets. For settlement purposes, the 3-way market includes a tie option. Bets will be void in the 2-way market if the match result is a tie.
3. Futures wagers all have action. Outright wagers on players that do not start the tournament are void.
4. Spread Bets (Legs/Sets) – In the event of the statutory number of legs/sets not being completed, changed, or differing from those offered for betting purposes then all bets are void. All bets are void if the match is not completed.
5. Total Legs/Sets – If a match is not completed then all bets are void unless the quote has been exceeded.
6. Checkout/180 markets – All bets void if the match or relevant leg/set is not completed, unless the outcome has already been determined.
7. Premier League Specials:
- To Reach/Not Reach Semi Final – The player must take part in one league match for bets to stand.
- League Phase Position – Settlement will be determined by players finishing position in the league phase of the competition (following week 15 fixtures). Dead-heat rules apply.
- To Be Relegated – Following Week 9 fixtures, the bottom two players in the table, who are subsequently eliminated from the competition, will be deemed the winners for settlement purposes.
- Regular Season Winner – For settlement purposes, this refers to the players who tops the league following the Week 15 fixtures.
- Gaelic sports
1. Match bets: The final score of the game is used to determine the bets (goal = 3, point = 1).
2. Unless otherwise stated, all bets on Gaelic Sports are determined in the regulation time (including foul time) overtime does not count unless specified. When a market includes overtime and the game ends tied after overtime, bets will be considered as “No Action”.
3. Bets will be defined by the official result of the GAA (Gaelic Athletics Association). If the game location is changed, the bets placed will remain, as long as the home team is still determined as such. If local and visiting teams are changed, bets placed on the original date will be considered as "No Action".
E-Soccer
1. Scoreboard clock is for information purposes only.
2. The scoreboards for E-Soccer leagues will display as follows:
- 2 x 4 minute Halves – Will display 0:00-4:00 (+ injury time) First Half and 45:00-49:00 (+ injury time) Second Half.
- 2 x 5 minute Halves – Will display 0:00-5:00 (+ injury time) First Half and 45:00-50:00 (+ injury time) Second Half.
- 2 x 6 minute Halves – Will display 0:00-6:00 (+ injury time) First Half and 45:00-51:00 (+ injury time) Second Half.
Note: E-Leagues with other short period formats will follow the pattern above.
- eSports
General Rules
- Settlement of wagers will be based on the official results as specified by the governing organization of the competition.
- If a match is postponed it will be treated as a non-runner as long it is not played within 24 hours after the initially scheduled start time.
- If a match-up is incorrect, all wagers will be void. However, bets will stand irrespectively of home and away listing.
- In the happening of a name change as a consequence of a team leaving an organization, merging with another organization or changing their name, all wagers will stand.
- If a game is taking place before the scheduled start time, all bets placed after the start of the game will be void. Bets placed before the actual starting time will be considered valid.
- If a match is abandoned before it is completed, all bets will be void unless a player is disqualified after the start of the event. In such a case, the team/player progressing to the next round, or being awarded the win by the governing organization, will be considered winner for settlement purposes.
- Match / Map Markets – If a game or a map has to be replayed due to a draw outcome, the second game or map will be considered a separate entity. In case a game or map is abandoned before completion, all bets will be void except for selections where the outcome has already been determined.
- Match Markets – Wagers will be void if the number of maps are changed or differ from those offered for wagering purposes. If an event is not being completed, wagers will be void except for bets where the outcome is already known.
- Walkovers announced before the start of a match will be treated as no runners and all wagers will be void.
- If a team gains one map advantage in accordance with rules and format of the specified competition, the team in receipt of the map, will be considered the map winner for settlement purposes.
- In the scenario of one team surrendering, the match will be considered complete and all wagers will stand.
StarCraft 2
- Map Betting: In case the event ends without a winner (draw), Map Winner bets will be settled as 'No Action'.
CS GO
- If maps go to overtime, it will be counted towards the settlement of the markets unless the specific market contains the Draw option, in which case will be settled based on the regulation time result.
- Round/Map Betting - If the designated number of rounds or maps is for some reason changed and/or differ from those offered, all bets will be settled as 'No Action'.
- Round Betting - If a round is replayed due to a disconnection or any non-player related issue, all pre-game bets on that round will have action and will be settled based on the official result. All Live bets on the specific round will be voided unless the result is already determined and that round is treated as a separate round in itself.
- Player Betting - If for any reason one of the players offered does not complete the match/map, all bets will be settled as 'No Action' unless the result is already determined.
- Kill markets - Any Wagers on kills, settlement will be following the official results/scoreboards, game API and/or broadcasts.
- Any tournament Specials also including player and team specials will be settled based on the final tournament result posted by the governed body. For any map specials, all maps all maps including any map rotations will count towards the settlement regardless if they were played or not.
- HLTV Specials - All HLTV specials will be settled using their official results posted on hltv.org.
- In case "Match Medic" (Reverting a specific round/map or match) is used all markets will be settled based on the results after the 'match medic' was used. If ‘Match Medic’ (or similar) is used to disregard in-game events e.g. Rounds won, Round kills; those will not be taken into count towards the final settlement.
- Pistol Round Betting - For wager settlement purposes - any pistol round market offered is for the first round of the first or second half only.
League of Legends
- First Blood/First Kill markets - Only the first kill in the match will count towards the settlement.
- Towers/Building Markets - For Wagers on any buildings destroyed regardless if it was by a Hero/Champion or a minion will count towards the settlement including if they were respawned buildings.
- Surrender - In the event one team surrenders the match, all Wagers will be settled based on the outcomes declared by govern body of that specific competition, game API or broadcast.
- All time based Wagers are settled following the in-game clock. In the event that an objective is not destroyed/killed in the map, bets on such markets will be settled as 'No Action'.
- If ‘Chronobreak’ is used to to rewind the map to an earlier time, all Wagers will be settled following the events after the point at which the 'Chronobreak' was used to fix the related issue. If ‘Chronobreak’ is used to disregard in-game events e.g. Towers destroyed, Dragons slain; they will not count for settlement purposes.
- Player Specials - Player must play for bets to stand. Any player not participating in the tournament will be 'No Action'.
- Champion Specials - All Champions available will count towards the settlement purposes, regardless if they are picked or not.
- Team Specials - Any Wagers on team specials will be settled following the official match scoreboards posted by the governing body at the end of the tournament.
- Tournament Specials - Any Wagers on Tournament specials will be settled following the official match/tournament scoreboards posted by the governing body at the end of the tournament.
- MVP of the Tournament - Will be settled following the official tournament organizers and/or publishers announcement.
Dota 2
- First Blood/First Kill markets - Only the first kill in the match will count towards the settlement.
- Surrender - In the event one team surrenders the match, all markets will be settled based on the outcomes declared by govern body of that specific competition, game API or broadcast.
- Player Specials - Player must play for bets to stand. Any player not participating in the tournament will be 'No Action'.
- Tournament Specials - Any Wagers on Tournament specials will be settled following the official match/tournament scoreboards posted by the governing body at the end of the tournament.
- Team Specials - Any Wagers on team specials will be settled following the official match scoreboards posted by the governing body at the end of the tournament.
Call of Duty
- Map or Round betting - Wagers will be settled as "No Action" if the designated number of maps or rounds is changed and/or differ from those offered for betting purposes.
- Round Betting - If a round is replayed due to a disconnection or non-player related technical issue, pre-game and In-Play Next Round bets will stand on the replayed round in accordance with the official result. In-Play bets on Current Round markets will be void and the replayed round will be treated as a separate entity.
- Kill markets - Will be settled following the official scoreboard, game API or broadcast.
- Hardpoint - Wagers on any spread markets will be based on the final point score at the end of the specific map.
- Search and Destroy - Wagers on the spread markets will be based on the final round score of the specified map.
PUBG
- Round Winner - Wager settlement is based on the team that hold the 1st spot at the end of the specific round, despite the kill score.
- Kill markets will be settled as per official result
- Point markets will be settled as per official result, in line with the rules of the tournament
- Top 3 Round Finish: Wagers will be settled based on the finishing position of a team, regardless of Kill Score.
Rocket League
- Settlement will be based on results including overtime. Exception for this will be made if the Draw participant is quoted for a specific market. In such instances, the settlement will be based on regulation time only.
WoW
- First Guild to Kill X Boss:: Settlement will be based on result from the governing organization
Rainbow Six
- Unless the Draw participant is quoted, all settlement includes Overtime. If the draw participant is present, all settlements will be based on regulation time.
Kings Of Glory
- Settlement includes Dark Tyrant
- European / international hockey
1. Bets will be determined according to the official result declared by the organizing institution, European Ice Hockey, at the end of the game.
2. All bets include overtime and the definition of penalties, unless otherwise determined. If a game is determined by penalties (shootout), only one goal will be awarded to the winning team when the final score is determined, regardless of how many goals are scored during the penalty round.
3. 3-ways markets are settled according to the score at the end of regulation time.
4. There must be 5 minutes or less of scheduled game time for bets to be placed, unless the specific market outcome has already been determined.
5. If a game was not played on the scheduled date and time, all bets will be void.
6. If there is a change in the location of the game, already placed bets will stand as long as the home team is still determined as such.
Propositions
1. For the proposition "Player X will score a point in the last X games of the regular season". All bets will have action, unless otherwise specified. In case the player does not play, the winning selection would be: "No".
FIFA Sims
1. All results are determined by a completely random computer simulation.
2. All games will be played with the following settings: 10 minute halves, Legendary Difficulty, Clear Weather, Normal Game Speed and CPU Gameplay Customisation set at 50.
3. All wagers have action if segment is completed or the result of the wager is already determined (1H betting, 1st goalscorer), regardless of whether rest of the game is completed.
4. If the stream is disconnected the game will be halted until the stream can be re-established. If the stream cannot be re-established then all incomplete segments will be settled No Action.
5. All settlements not covered by the above will be settled as per Bodog’s Soccer Betting Rules.
6. The game will be paused for 10 minutes at half-time for 2H wagering.
7. If the game goes to Extra Time and/or Penalties, it will be paused for 5 minutes for OT wagering
8. Any settlement disputes must be made within 10 days of the event’s broadcast. Archived videos of simulated games can be viewed on Twitch TV.
9. All games can be viewed at Twitch TV or onsite by expanding the wager options #> from the match-up in the Sportsbook.
The FIFA 20 Champions League-Tournament Overview
The FIFA 20 Euros is comprised of the 28 European National Teams available on the game. The tournament will be a single elimination format, with extra time and penalties being used to determine the winner if necessary.
Each game will be broadcasted on twitch.tv/lvsoccersims or onsite by expanding the wager options #> from the match-up in the Sportsbook.
Rules
• Teams will be seeded based on their FIFA ratings which can be found here https://www.fifaindex.com/teams/?type=1
• France/Germany/Spain all have the same OVR rating. France has been given #1 seed as they are the current World Champions, Germany #2 as they were the previous winners and Spain #3.
• Top 4 seeds will get a 1st round bye.
• All games will be at neutral venues
• The game will be paused for 10 minutes at half-time for 2H wagering
• If the game goes to Extra Time and/or Penalties, it will be paused for 5 minutes for ET wagering and 3 minutes before Penalties.
Bet Grading Rules
• All results are determined by a completely random computer simulation.
• All supposed or real glitches are considered part of the game. No game result will be voided.
• All wagers have action if segment is completed or the result of the wager is already determined (1H betting, 1st goalscorer), regardless of whether the rest of the game is completed.
• If stream is disconnected, the game will be paused and re-started from that point when the stream can be re-established.
• If stream cannot be re-established, all incomplete game segments (full game, 2H, etc) will be voided.
• If the game cannot be resumed, a new game will be streamed without wagering allowed in order to determine the team advancing to next round.
• All settlements not covered by the above will be settled as per Bovada’s Soccer Betting Rules.
• Any settlement disputes must be made within 10 days of the event’s broadcast. Archived videos of simulated games can be viewed on Twitch TV.
• For tournament futures, a game that has been previously abandoned and voided will be replayed. All stats from the abandoned match will not be counted.
Pre-Match Game Settings
• 10 minute halves
• Game Skill is set to Legendary
• Weather will be set to spring/clear for all matches
• Normal Game Speed
• CPU Gameplay Customization set at 50
• All of the above will be shown when the game broadcast begins prior to kickoff
• All games will be played at night time
• The stream will begin at the team selection in order for viewers to see team ratings
• Will ask the chat to choose kits as proof that the stream is live
Sim Schedule
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Monday |
Tuesday |
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Saturday |
Sunday |
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15:30 EST |
1. Czech Rep v Sweden | 4. Russia v Slovenia | 7. Ireland v Turkey | 10. Norway v Scotland | - | - | - |
18:30 EST |
2. Austria v Romania | 5. Greece v Poland | 8. Switzerland v Wales | 11. Hungary v Denmark | 13. France v W1 | 15. Belgium v W4 | 17. W8 v W9 |
21:30 EST | 3. Iceland v England | 6. Portugal v Bulgaria | 9. Finland v Italy | 12. Netherlands v N. Ireland | 14. W2 v W3 | 16. W5 v W6 | 18. Spain v W7 |
- |
Monday |
Tuesday |
Wednesday |
Thursday |
Friday |
Saturday |
Sunday |
---|---|---|---|---|---|---|---|
15:30 EST |
- | - | - | - | - | - | - |
18:30 EST |
19. W11 v W12 | 21. W13 v W14 | 23. W17 v W18 | - | - | - | - |
21:30 EST |
20. Germany v W10 |
22. W15 v W16 |
24. W19 v W20 |
25. W21 v W22 |
26. W23 v W24 |
27. L25 v L26 |
28. W25 v W26 |
UEFA Rankings
1. France
2. Germany
3. Spain
4. Belgium
5. Portugal
6. Italy
7. Netherlands
8. England
9. Austria
10. Denmark
11. Switzerland
12. Poland
13. Russia
14. Turkey
15. Norway
16. Sweden
17. Czech Republic
18. Scotland
19. Ireland
20. Slovenia
21. Greece
22. Wales
23. Hungary
24. Romania
25. Iceland
26. Northern Ireland
27. Finland
28. Bulgaria
- Football (soccer)
1. All soccer matches are based on results at the end of 90 minutes of play, unless otherwise stated. This includes any added injury or stoppage time. However, it does not include extra time, time allocated for a penalty shootout or a golden goal.
- The exceptions to this rule are in relation to friendly matches. These matches will be settled based on the actual result when the game finishes (excluding any extra time), regardless of whether the full 90 minutes are played. This also includes beach soccer, where matches are specifically settled on 36 minutes of play only.
- If a match is played in a non-standard format i.e. 3 or 4 periods, then all ‘Half’ related markets will be graded as No Action. If a match is scheduled to be played for longer than 90 minutes, i.e. 3x 40 minute periods, then all ‘Total’ markets will be graded as No Action.
2. Postponed and Abandoned Matches: Any match abandoned before the completion of 90 minutes play will be graded as 'No Action', except for matches that are resumed within 24 hours of the scheduled start time, or those wagers where the outcome has already been determined at the time of abandonment
- FIFA World Cup
- UEFA European Championships
- African Cup of Nations
- Any UK domestic cup final/playoff match
- UEFA Champions League or Europa League matches (group stages onwards)
3. Any match abandoned before the completion of 90 minutes play will be graded as 'No Action', except for matches that are resumed within 24 hours of the scheduled start time, or those wagers where the outcome has already been determined at the time of abandonment.
4. If any match is postponed, all bets on that match will be graded as ‘No Action’. Any match that does not kick off at the scheduled start time, but is played on the same day it is scheduled to do so will not be deemed a postponement. Exceptions to these rules are for matches played in the below competitions. Bets will stand if the match is played within 24 hours of the scheduled fixture.
5. Change of location: If there is a change in the location of the game (other than the location of the visiting team), bets already made will stand as long as the home team is still determined as such. If home teams and visitors to a match are reversed (for example, the match is played at the place of the original visiting team), bets placed on the original calendar will be considered "No Action".
6. Total number of shirts: a forecast of the sum of the numbers of the shirts of all the players who scored goals in the match. In the case of a own goal, the number of the player's shirt that scores the goal will count. It will count for the team for which the objective is accredited.
7. Match Stats: Wagers on Attempts, Attempts On Target, Offsides & Tackles will be settled using the final stats published on https://www.whoscored.com/
8. First / last / marker at any time:
a. First Scorer: Players who do not play or who enter the game after the first goal is scored will be considered "No Action"
b. Last / Score at Any Time: Players who do not play at any time will be considered "No Action".
c. If a match is abandoned after scoring a goal, all bets on the first goal and no goals will stand, but all bets on the last goal will be refunded. If a match is abandoned without a goal, all bets for the first, last and no goals will be considered "No Action". Own goals do not count.
d. Scorecasts: player to score first and correct score. A player who does not play or who enters the game after the first goal will be considered "No Action".
e. Timecast: player to score first and correct time. A player who does not play or who enters the game after the first goal will be considered "No Action". Other selections on request. The objectives themselves do not count. If there are no goals the bet will be closed as "Loss".
f. Double Chance: Bet on two of the three possible outcomes, with three options available (for example, home team win or draw, visiting team win or draw, home team win or visiting team win).
g. Time of the first goal: the times of the goals will be determined by www.flashscore.com
h. Goalless team: prediction of whether the team will win the match without conceding goals.
i. Total corners: The result of the total corners is decided by the total number of corners of the home / visiting teams in a given match. Corners charged more than once are counted as one. Corners awarded but not collected are not counted.
j. Total cards: cards raised for non-players (for example, substitutes, coach or technical director) do not count towards the total. Penalty points are calculated as follows: 1 yellow card = 1 point and 1 red card = 2 points. The maximum score per player is 3 points.
k. First yellow card: if the penalty is a direct red card, it will be considered a red card and not a yellow card. In the event that two or more players receive a penalty for the same incident, the player who receives the referee's first yellow card will be considered as the result.
l. Player of the game: unless otherwise determined, it will be defined according to the result declared by the official source.
m. Two-time winning team: To win this bet, the team must score more goals than the opposing team in both halves of the game.
n. You cannot combine Spreads, Moneylines and / or Totals from the same soccer game in a parlay or multiple bets, even when the lines are from different segments of the game. Any bet that is considered by us as combined bet will be void and the value thereof will be returned regardless of the outcome of the bet.
o. Related Contingency: You cannot combine Spreads, Moneylines and Totals from the same soccer game in a parlay or multiple bet, even if the odds are from different segments of the game. Any bet that constitutes being a correlated wager by us is void and a refund is issued, regardless of the wager outcome.
p. Fantasy League: It is an imaginary game that involves two teams that are not playing against each other. The result of this game is decided by the number of goals scored by the participating teams in their individual matches played the same day.
- If both teams scored the same number of goals, the “tie” option is the winner.
- If a match was postponed, the rules for postponed matches will be applied.
- If a match was abandoned, the rules for abandoned matches will be applied.
- Gaelic Games
1. Unless otherwise specified, the result at the end will be used for betting purposes. Overtime results will not be included.
2. Suspended games that are postponed to another day will be considered “No Action”.
3. Moneyline bets have three results: you can choose one of the winning teams, you can choose a tie or, if you don't choose a tie and the game ties, you lose the bet.
- Golf
1. Future bets have action, whether they are completed or not. Direct bets on non-tee players are void and amounts are refunded.
2. Head-to-head bets on non-tee players are void, and amounts are refunded to BOTH head-to-head players.
3. If a tournament is shortened or otherwise affected, the official result will be used to place bets, regardless of the number of rounds played.
4. A tournament must be completed within seven days from the start for bets to be placed.
5. For PGA head-to-head bets, the player who completes the most holes will be declared the winner. If both players complete the same number of holes, the player with the best score will be declared the winner. Both players must play on the tee for bets to take action.
6. For 3-ball betting, the player from the group of three players with the lowest score in the round will be declared the winner. All three players must play on the tee for bets to take action. If two or more players tie for victory, the Dead Heat rules will apply.
7. The field option with a given list of probabilities containing the names of the players represents all other players who are not specifically listed and who compete in the event. If a player on the field wins, the field is declared the winner for betting purposes.
8. If a player is disqualified for any reason after the end of the round, all bets on that round will be considered losses for that player.
9. The Dead Heat rule: when you have a prop or multiple results event where two winners tie. If a deadlock is declared in any case, half of the bet is applied to the selection with the full odds and the other half is lost. In the case of two heats, the amount is divided proportionally (not including the sports you can bet on in the draw option (for example, soccer).
- Handball
1. Unless otherwise stated, all bets will be counted based on score at the end of regulation time, excluding overtime if played.
2. All markets with match betting are based on 60 minute scheduled game results, unless otherwise indicated.
3. If a scheduled 60-minute game was not played, all bets will be considered “No Action” except for the categories in which the result has already been determined.
- Hockey
1. In addition to wagers on the whole game, all third period wagers include results from overtime (Pre-match wagers only)”.
2. Hockey games do not need to be played until the end of regulation time for bets to take action. Matches are official for betting purposes after 55 minutes of play.
3. In addition to the bets on the entire match, all bets for the third time include the results of the extra time.
4. For shootout games, the winning team will only be awarded one goal when the final score is determined, regardless of how many goals are scored during the penalty round.
5. Odd / Even Total goals: if the teams finish with "score 0", the result will be considered as "Even".
6. Live Hockey: Any specific period betting does not include overtime
- Motorsports
1. Unless the race is canceled, all bets have action (even if a runner withdraws for any reason).
2. The official winner (Formula 1, INDY, NASCAR) at the end of the race will be used for betting purposes.
3. For head-to-head races, both runners must start the race for the bet to take action.
4. The field option with a given list of probabilities containing the names of the runners represents all other runners who are not specifically listed and who compete in the event. If a runner on the field wins, the field is declared the winner for betting purposes.
5. With the exception of NASCAR, bets can be placed on the driver only (not a specific car). For all NASCAR bets, the wager will be settled according to the car declared the winner at the end of the race provided that the listed driver started the race. If the winner fails post-race inspection, the new winner declared by NASCAR will also be graded the winner.
6. Formula 1, INDY and NASCAR events must take place within seven days of the originally scheduled event for bets to take action.
7. Grand Prix bets, specific to F1, will be determined by the result on the podium presentation, regardless of the previous rankings.
8. Dead Heat rule: occurs when there is a prop or multi-outcome event where two winners tie. If it is declared “dead-heat” in any case, half of the bet is applied to the selection with the full odds and the other half is lost. For two "heats", the amount is divided proportionally (not including the sports you can bet on in the draw option (for example, soccer).
9. Race / Qualification Betting: Best Final Position. If one of the racers does not finish the game, the other racer will be considered the winner. If none of the racers finishes the race, the one who completes the most laps is the winner. If both racers complete the same number of laps but do not finish the race, all bets will be considered "No Action".
10. Pole Position: The definition will be based on the runner who has the best time in the final qualifying round. Any subsequent adjustments will not count.
11. First Runner / Team to Retreat: If two or more runners retire on the same lap, the Dead Heat rules apply.
12. Training Outrights - The fastest time in the specified training round.
13. For all NASCAR bets, the wagers will be settled according to the race results at the end of the race provided that the listed drivers started the race. If any driver fails post-race inspection, the new race results declared by NASCAR will also be used to grade winning wagers.
- NFL Sims Rules
1. All results are determined by a completely random computer simulation.
2. All game will be played with the following pre-game settings: Simulation mode, 15 minute quarters and 20 second accelerated clock.
3. The default weather setting is Partly Cloudy however some events may have alternate weather. If the weather is anything but Partly Cloudy it will be indicated in the event note.
4. For any segment betting (quarter, half) all wagers have action if segment is completed, regardless of whether rest of the game is completed.
5. If the stream is disconnected the game will be halted until the stream can be re-established. If the stream cannot be re-established then all incomplete segments will be settled No Action.
6. All settlements not covered by the above will be settled as per Bodog’s Football Betting Rules.
7. The game will be paused for 12 minutes at half-time for 2H wagering.
8. If the game goes to overtime it will be paused for 5 minutes for OT wagering.
9. There are no ties.
10. Any settlement disputes must be made within 10 days of the event’s broadcast. Archived videos of simulated games can be viewed on Twitch TV.
11. All games can be viewed at Twitch TV or onsite by expanding the wager options numbers from the match-up in the Sportsbook.
12. We are aware of a glitch that checking Settings while in-game suggests that the Skill Level is set to Rookie for a CPU to CPU matchup. We are not aware of any actual change in game play and these settings have always been the same. This cannot be changed in-game and is consistent for all Madden Simulations across all Twitch channels. Any perceived difference in game play would be equally impactful to both teams.
- Rugby
1. Unless otherwise determined, all bets on rugby will be settled within 80 minutes of play. Includes any break time.
2. Unless otherwise stated, all 7s and 10s rugby bets are determined by tournament specific rules, excluding extensions, if they occur.
3. If the game’s location is changed, all bets on that game will be considered "No Action".
4. If the opponent is changed, all bets on that game will be considered "No Action".
5. For handicap / alternative / additional handicap, game total and team / alternative totals bets in 2-way markets, the Push rules apply.
6. For the first tryscorer bet, if the first attempt is a penalty, the player who scores the second attempt will be considered the winner for definition purposes.
7. If a game is not played or is postponed, all bets will be considered “No Action”, except in markets where the result has already been determined.
- Snooker
1. If a match is not completed, the player who is named the winner of the competition will be deemed the winner of the bet.
2. Futures wagers all have action.
3. Outright markets are listed on a non-runner, no-bet basis.
4. Correct Score, Frame Handicap and Total Frames: If the required number of frames in a match are not completed or are changed, or are different from those offered for betting purposes, wagers will be graded as "No Action", unless the outcome has already been determined. In the event of a disqualification or retirement, wagers will be graded as "No Action".
- Tennis
1. All bets made on tennis games have action until the game is completed, as well as cases where it is delayed due to rain, lack of electricity, change of date, change of time and place.
2. All bets will qualify as "No Action" if any player withdraws before completing the game, except in situations where the outcome of the bet has already been determined. For example, a bet placed on a specific set that was completed before the player left will not be affected.
3. Future bets (Majors): all bets of this type will have action, whether or not the player is competing.
4. Absolute winner: if the player does not participate, the bet will be closed as "Push".
5. Total Games / Handicap: If a player is determined to be the winner by abandoning his opponent before playing time is complete, all Over / Under and Handicap lines will be closed as “No Action”, unless the result has already been determined prior to abandonment.
6. Total sets: If one of the players withdraws before the end of the game, the bet will be determined as "No Action", unless the result of the bet has already been determined at the time of abandonment.
7. For Total Games bets, each tie-breaker and / or tie-breaker for championship (first 10 points) will count as one game.
8. Set Betting: In the event of a retirement or disqualification, all bets will be graded ‘No Action’. If the specified number of sets are changed, bets will also be ‘No Action’.
Tennis Live Betting Rules
1. All wagers are "No Action" if either player retires before the match is completed, except in situations where the outcome of the wager has already been determined. For example:
- A wager on a specific set that is already completed before a player retires will not be affected.
- If a player is disqualified after the start of a match, and the opposing player/team progresses to the next round or is awarded the victory, the opposing player/team will be deemed the winner for settlement purposes.
Rules Tennis Pre-Match
- All wagers on head-to-head matches have action until the completion of the match, regardless of any delays due to rain or darkness, a change of schedule, a change of date, a change of location or a change of surface (either before or during the match).
- In the event of a match starting but not being completed, all bets will be void unless the result of the wager has already been determined.
- If a player is disqualified after the start of the match and the opposing player/team progresses to the next round or is awarded the victory, the opposing player/team will be deemed the winner for settlement purposes.
- Total Games/Game Spread:These general rules apply to games in individual sets, games in match and player games. In the event of forfeited points/games, these will count for final settlement;
- For the purposes of all such markets a tie-break or Match tie-break is counted as one game.
- If a player withdraws before the match is completed, unless the result is already determined at the time of the withdrawal, all Total Games and Game Spread markets will be void.
- Example 1: A set is abandoned at 4-4; bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively, since any natural conclusion to the set would have at least 10 games; bets on Over/Under 10.5 games or more will be void.
- Example 2: A best-of-3 set match is abandoned at 6-2 4-6; bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively, since any natural conclusion to the match would have at least 24 games; bets on Over/Under 24.5 games or more will be void.
- Example 3: A best-of-3 set match is abandoned at 6-3 3-6 5-5; bets on either player with a handicap of +2.5 or more will be settled as winners, bets on either player with a handicap of -2.5 or less will be settled as losers. All bets on handicaps ranging from -2 to +2 will be void.
- Game Spread wagers are determined by adding the total number of games won by each individual player in the entire match, then applying the handicap.
- Total Sets:Wagers will be void if either player retires before the match is completed, except in situations where the outcome of the bet is already determined.
- Example 1: For a best-of-3 set match; if a third set is required but is not completed, bets on over 2.5 Sets will be settled as winners and bets on under 2.5 sets will be settled as losers.
- Example 2: For a best-of-5 set match; if a fourth set is required but is not completed, bets on over 3.5 Sets will be settled as winners and bets on under 3.5 sets will be settled as losers.
- Example 3: For a best-of-5 set match; If a 5th set is required but is not completed, ‘5 Sets’ will be deemed the winner for settlement purposes.
- Set Betting: In the event of a retirement or disqualification, all bets will be voided. If the specified number of sets are changed, bets will also be void.
- Match Specials: If a player withdraws before the match is completed, all bets will be void unless settlement of any outcome has already been determined.
- Match Tie Breaks: If a match is decided by a Match tie break (first to 10 points) then it will be considered as a set for settlement purposes in Set Winner, Set Betting and Total Sets markets. For the ‘Will There Be A Tie-Break in The Match?’ market it will not count as a tie break for settlement purposes.
- Total Aces/Double Faults markets: Bets settled based on official tournament statistics.
- Tennis Futures (Majors):All bets have action, whether the player competes or not.
- Outright Betting/Quarter Winner: Player must complete one point in the tournament for bets to have action. Markets may be subject to a Rule 4 deduction.
- Match with Most/Least Games: The designated number of matches in the specified Round must be completed in full for bets to have action, unless settlement us already determined.
- Stage of Elimination/To Reach Round: Player must complete one point in the tournament for bets to have action. When the market is updated during the tournament and a specified player withdraws prior to his next scheduled match, any bets placed after his previous round/match will be void.
- Tournament Total Sets/Games In Round markets: The designated number of matches in the specified Round must be completed in full for bets to have action, unless settlement us already determined.
- Tournament Match Betting/Who Will Go Further: Both players in a specified match-up must complete one point in the tournament for bets to have action. If both players are eliminated at the same stage of the tournament, then bets will be void.
- Winning Quarter/Winning Half: Name which quarter/half of the main draw the tournament winner will come from.
Tennis Betting Rules in Play
- All wagers on head-to-head matches have action until the completion of the match, regardless of any delays due to rain or darkness, a change of schedule, a change of date, a change of location or a change of surface (either before or during the match).
- 2. In the event of a match starting but not being completed, all bets will be void unless the result of the wager has already been determined.
- If a player is disqualified after the start of the match and the opposing player/team progresses to the next round or is awarded the victory, the opposing player/team will be deemed the winner for settlement purposes.
- If any match includes the awarding of penalty points/games by the umpire or the forfeiting of points/games, all bets on that match will stand except on markets that have their own specific set of rules relating to this.
- Total Games/Game Spread:These general rules apply to games in individual sets, games in match and player games. In the event of forfeited points/games, these will count for final settlement;
- For the purposes of all such markets a tie-break or Match tie-break is counted as one game.
- If a player withdraws before the match is completed, unless the result is already determined at the time of the withdrawal, all Total Games and Game Spread markets will be void.
- Example 1:A set is abandoned at 4-4; bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively, since any natural conclusion to the set would have at least 10 games; bets on Over/Under 10.5 games or more will be void.
- Example 2: A best-of-3 set match is abandoned at 6-2 4-6; bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively, since any natural conclusion to the match would have at least 24 games; bets on Over/Under 24.5 games or more will be void.
- Example 3:A best-of-3 set match is abandoned at 6-3 3-6 5-5; bets on either player with a handicap of +2.5 or more will be settled as winners, bets on either player with a handicap of -2.5 or less will be settled as losers. All bets on handicaps ranging from -2 to +2 will be void.
- Game Spread wagers are determined by adding the total number of games won by each individual player in the entire match, then applying the handicap.
- Total Sets:Wagers will be void if either player retires before the match is completed, except in situations where the outcome of the bet is already determined.
- Example 1:For a best-of-3 set match; if a third set is required but is not completed, bets on over 2.5 Sets will be settled as winners and bets on under 2.5 sets will be settled as losers.
- Example 2:For a best-of-5 set match; if a fourth set is required but is not completed, bets on over 3.5 Sets will be settled as winners and bets on under 3.5 sets will be settled as losers.
- Example 3:For a best-of-5 set match; If a 5th set is required but is not completed, ‘5 Sets’ will be deemed the winner for settlement purposes.
- Set Betting: In the event of a retirement or disqualification, all bets will be voided. If the specified number of sets are changed, bets will also be void.
- Game Related Markets:
- If the wrong player is indicated as the server, then any wagers taken on 'Current' or 'Next Game' related markets will be void regardless of the result.
- If penalty point(s) are awarded by the umpire, all bets on that game will stand. If the umpire awards a penalty game, then all bets on that game will be void unless the result of the wager has already been determined.
- Point Related Markets:
- In the event of the point not being played due to the game or match ending, all bets on that point will be void
- If a point is awarded as a penalty point, all bets on that point will be void.
- Race to Markets: Bets will be settled based on the first player to reach the specified number of games in the relevant set. If neither player reaches the number of games required then bets on that market will be "No Action". Forfeited points or games will count for settlement purposes.
- Match Tie Breaks:If a match is decided by a Match tie break (first to 10 points) then it will be considered as a set for settlement purposes in Set Winner, Set Betting and Total Sets markets. For the ‘Will There Be A Tie-Break in The Match?’ market it will not count as a tie break for settlement purposes.
- ‘X’ Set - Game 1 Winner: If the market is offered before the conclusion of the previous set and there is subsequently a Tie Break resulting in a change of server, then all bets will be void and the market will be reopened with adjusted prices.
- Volleyball
1. All markets will be considered as “No Action” if the game is not concluded, unless the result has already been determined.
2. In case there are discounts on the score by the judge, the official results will be used to define all the markets.
3. In competitions that end tied in both halves and are decided in overtime (in case of a tie at the end of the matches won), then, for definition purposes, overtime will not count.
- Winter sports
1. All bets are determined according to official results and rankings of the Internation Ski Federation (FIS), International Skating Union (ISU), International Biathlon Union (IBU), Official Olympic Committee or any other official institution considered as authority in that type of tournaments and competitions. Disqualifications and / or subsequent appeals will not affect bets.
2. If the conditions of a specific event are altered to be held after the original scheduled time given by the official organization, bets will be considered as “No Action”, unless the definition of the bet has already been determined.
3. If a specific event is suspended or postponed, all bets will remain valid as long as the event is held at the same location and within the next 36 hours (except for Winter Olympics events). If the event changes location, bets will be considered “No Action”.
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