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Which Sports Betting Rules are applicable to all sports?
BETTING RULES AND REGULATIONS
Some Events, and Markets have different rules and these are listed below in the Specific Event/Market Betting Rules for each specific Event or Market/bet type in this Website. The following are the general rules of betting applicable to all Events and Markets/bet types, full compliance is mandatory. Where applicable, provisions and definitions set out in the Terms and Conditions published in the Company’s Website shall apply to these Betting Rules and Regulations.
1. GENERAL BETTING RULES AND REGULATIONS
1.1. General
1.1.1. All Betting Information supplied by the Company is done so in good faith. However the Company cannot accept liability for any errors or omissions in respect to dates, times, venues, competitors, odds, results, statistics, jersey (displayed at Live Streaming) or other Betting Information. The Company reserves the right to correct any obvious errors and shall take all reasonable steps to ensure that Markets, which are defined as different Bet Types offered on a certain sporting event, are administered with integrity and transparency. Company reserve the right to make the final decision.
1.1.2. If an Event, which is defined as organized sports match or event between two teams or between individuals, begins before the scheduled time then only bets placed before the start of the Event (excluding specified live betting) will be considered valid. If a Market is not closed or suspended at the correct time then the Company reserves the right to void all bets placed after the actual start time (excluding specified live betting).
1.1.3. In the event of any inconsistency between the English and the Non-English names used for the events or teams on the Website, it is the English version that shall prevail.
1.1.4. At all times, it is the customer's responsibility to be aware about the match score and all relevant match information and it is advised that the customer verify match status before placing a bet.
1.1.5. The Company reserves the right to amend these Rules at any time for any reason(s). Any such revision will be binding and effective immediately upon posting in the Website.
1.1.6. The customer acknowledges that the current score, time elapsed and other data provided on the site, while coming from a “live” feed provided by a third party is subject to a time delay and/or may be inaccurate, and that any bet placed based on this data is entirely at the customer’s own risk. The Company provides this data as-is with no warranty as to the accuracy, completeness or timeliness of such data and accepts no responsibility for any loss (direct or indirect) suffered by the customer as a result of his reliance on it.
1.1.7. Bets will be settled in accordance with the podium presentation where applicable. Disqualifications and/or appeals will not impact the settlement of any bets.
1.2. ABANDONMENTS AND POSTPONEMENTS
1.2.1 If an Event does not begin on the scheduled start date and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.
1.2.2. If an Event starts but is later abandoned, and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.
1.2.3. If an Event is not completed within the originally scheduled completion time prescribed in the specific sports rules thus an official result is declared or a result is declared by the particular Event’s relevant governing body, the Company reserves the right to consider the match officially valid. The Company’s decision is final and binding in this regard.
1.3. CHANGE OF VENUE
1.3.1 Unless otherwise stated, If a match is scheduled to be played on neutral ground but is played on non-neutral ground or vice versa, all bets will still be considered valid. In the event of a change of venue where home team plays away or vice versa, all bets on the match will be considered void. Bets will also be considered void if the home and away team names are wrongly stated in reverse.
1.3.2. For all non-team Events, if the scheduled venue is changed after the Market has been opened, then all bets will still be considered valid.
1.4. PERIODS OF TIME
1.4.1. The posted duration of an Event is for reference purposes only. Bets will be valid despite the change in scheduled duration.
1.4.2. Any incident during injury or stoppage time that is played, is deemed to have occurred at the end of regular time, e.g. a goal scored in first half injury time of a soccer match is deemed to have been scored on 45 minutes.
1.5. RESULTS
1.5.1. Where relevant, podium positions will count as the official result, regardless of any subsequent disqualification or amendment to the results. If there is no podium ceremony, results will be determined in accordance with the official result of the relevant governing body at the time of the Market settlement, regardless of any subsequent disqualification or amendment to the results. If no official result is available then the result will be determined with reference to the available evidence known at the time of Market settlement.
1.5.2. Markets are generally settled shortly after the conclusion of an Event. Purely as a customer service, some Markets may be settled before the official result is declared. The Company reserves the right to reverse settlement in the Event of a Market being settled in error.
1.5.3. In the Event of uncertainty over any result then the Company reserves the right to suspend settlement of any Market.
1.5.4. The Company will not recognize any amendments or changes to results made 72 hours after the Event start time, for bets that have already been settled.
1.5.5. Where there is a conflict between the official results and the results posted on the results section of the Company’s Website, the conflict shall be resolved by reference to the Company's video recording of the particular Event to determine the correct result. However, if no such video recording is available, then the correct result shall be determined in accordance with the result of the particular Event’s relevant governing body as published in its official website. If the official website is unable to provide the result or official website's posted result is manifestly wrong, then the Company reserves the right to make decisions/ amendments to determine the final result. The Company’s decision is final and binding in this regard.
1.5.6. The winner of an Event is determined at the conclusion of the Event for purposes of determining the winning bets regardless of the subsequent reversal of decisions or the result of any protest or appeal.result is manifestly wrong, then the Company reserves the right to make decisions/ amendments to determine the final result. The Company’s decision is final and binding in this regard.
1.6. AUTO TIMER ACCEPTANCE
1.6.1. For certain events as may be determined by the Company, a customer may place a bet using Timer Acceptance feature by selecting the “Timer Accept” button on the menu. Each bet placed using timer acceptance will have its own countdown timer, the duration of which will be at the sole and exclusive determination of the Company. At the end of the timer, without any of the disruptions mentioned in Section 1.6.2 below happening, the bet will be accepted.
1.6.2. If any of the disruptions mentioned in this Section happen before the countdown timer ends, all bets placed using Timer Acceptance are immediately void;
1.6.2.1. If there appears to be a possible red card or a red card is actually given;
1.6.2.2. If there is a possible penalty or a penalty is given;
1.6.2.3. If there appears to be a possible goal or a goal is scored by any team;
1.6.2.4. Fortuitous events including, but not limited to, failure in any equipment or telecommunication that prevents the correct placing, accepting, recording or notification of bets, delays or interruptions in operation or transmission, communication lines failure.
1.6.3. In using the Timer Acceptance feature, the customer acknowledges that the current score, time elapsed and other data provided on this site, while coming from a “live” feed provided by a third party is subject to a time delay and/or may be inaccurate, and that any bet placed based on this data is entirely at the customer’s own risk. The Company provides this data and accepts no responsibility for any loss (direct or indirect) suffered by the customer as a result of his reliance on it.
2. Golf Live Betting Rules
2.1. Live outright wagers on players that do not tee off are void and stakes are refunded.
3. Boxing/MMA Betting Rules
3.1. In case of a technical decision, all prop wagers will be graded as if the fight went the distance. Totals will be graded based on the number of rounds fought in the bout. All wagers still have action.
4. Table Tennis Rules
4.1. If an event for any reason gets aborted before it has been completed all bets will be settled as void. Exceptions will be made for markets which outcome has already been determined.
4.2. In case of a given match being postponed to a future date all bets will be voided.
5. Soccer Betting Rules
5.1 All soccer matches are based on results at the end of 90 minutes of play, unless otherwise stated. This includes any added injury or stoppage time. However, it does not include extra time, time allocated for a penalty shootout or a golden goal.
The exceptions to this rule are in relation to friendly matches. These matches will be settled based on the actual result when the game finishes (excluding any extra time), regardless of whether the full 90 minutes are played. This also includes beach soccer, where matches are specifically settled on 36 minutes of play only.
If a match is played in a non-standard format i.e. 3 or 4 periods, then all ‘Half’ related markets will be graded as No Action. If a match is scheduled to be played for longer than 90 minutes, i.e. 3x 40 minute periods, then all ‘Total’ markets will be graded as No Action.
5.2 If any match is postponed, all bets on that match will be graded as ‘No Action’. Any match that does not kick off at the scheduled start time, but is played on the same day it is scheduled to do so will not be deemed a postponement. Exceptions to these rules are for matches played in the below competitions. Bets will stand if the match is played within 24 hours of the scheduled fixture;
- FIFA World Cup
- UEFA European Championships
- African Cup of Nations
- Any UK domestic cup final/playoff match
- UEFA Champions League or Europa League matches (group stages onwards)
Any match abandoned before the completion of 90 minutes play will be graded as 'No Action', except for matches that are resumed within 24 hours of the scheduled start time, or those wagers where the outcome has already been determined at the time of abandonment.
5.3 Related Contingency: You cannot combine Spreads, Moneylines and Totals from the same soccer game in a parlay or multiple bet, even if the odds are from different segments of the game. Any bet that constitutes being a correlated wager by us is void and a refund is issued, regardless of the wager outcome.
5.4 Mythical Match:It is an imaginary match that involves two teams who will not be playing against each other. The result of this match will be decided by the number of goals scored by the teams involved in their actual fixtures on the same calendar day.
5.4.1 If both teams score the same number of goals, the 'draw' option is the winner.
5.4.2 If a match is postponed, regular postponed match rules apply.
5.4.3 If a match is abandoned, regular abandoned match rules apply.
5.5 Match Stats: Wagers on Attempts, Attempts On Target, Offsides & Tackles will be settled using the final stats published on whoscored.com
6. Baseball Extra Innings Rules
6.1. In the case of a game that is suspended or canceled in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called. Player Propositions in the case of a suspended game will be settled according to the following rules:
- Batters – 9 innings or 8.5 innings (home team leading) must be played for wagers to have action, unless at any point before this mark, a player in the starting lineup is substituted and/or result has already been determined. Any undetermined results before this mark will be deemed void.
- Pitchers – 9 innings or 8.5 innings (home team leading) must be played for wagers to have action, unless at any point before this mark, a starting pitcher has completed his outing and has been substituted and/or result has already been determined. Any undetermined results before this mark will be deemed void.
7. Motor Sports Betting Rules
7.1. Unless the entire race is canceled, all bets have action (even if a competitor withdraws for any reason).
7.2. The official winner (Formula 1, INDY or NASCAR) at the conclusion of the race will be used for wagering purposes.
7.3. For head-to-head bets, both drivers must start the race for the bets to have action.
7.4. The 'Field' option in a given list of odds featuring drivers' names represents all other drivers not specifically listed who are competing in the race. If a driver in the field wins, the 'Field' is declared the winner for wagering purposes.
7.5. With the exception of NASCAR, bets can be placed on the driver only (not a specific car). For all NASCAR bets, the wager will be settled according to the car declared the winner at the end of the race provided that the listed driver started the race. Any failure of post-race inspection does not count towards wager.
7.6. Formula 1, INDY and NASCAR events must run within seven days of the originally scheduled start time for wagers to have action.
7.7. Group Betting Pole/Race: The winner is the driver achieving the highest placing at the time of the checkered flag. If all drivers in the group fail to be classified then the driver completing the most laps will be deemed the winner. If all drivers in the group fail to be classified and two or more drivers retired on the same lap then dead-heat rules apply. Drivers are grouped together for betting purposes only.
7.8. First Lap Markets: Bets are settled on the first completed lap of the original race start. Any official restarts are disregarded, unless in the original race the first lap is not completed fully. In this case bets will be settled on the first fully completed lap.
7.9. Leader After 1 Lap: For settlement purposes the winner is deemed to be the driver leading the race as they cross the start/finish line after one classified race lap (formation lap not included). In the event of one lap not being fully completed all bets will be void. In the event that a race starts under safety car conditions, bets placed on this market will stand.
7.10. Number of Drivers to Finish the Race: Settled on the number of drivers classed as finishers in the relevant official classification.
7.11. Most Team Points: Settlement will be based on the team accumulating the most points at the end of a specified race. Bets will be settled on the combined points total of both drivers within a manufacturer's team.
7.12. To Finish the Race: Drivers that have completed 90% or more of the number of laps completed by the winner (rounded down to the nearest whole number of laps) are considered finishers in line with the official FIA classification at the time of the podium presentation
7.13. Podium/Top 6/ Points Finish: The result for settlement is at the time of the checkered Flag. Subsequent disqualifications and/or appeals will not affect bets.
7.14. Dual Forecast: Both drivers must finish in the first two places in the race. Any other finishing position or retirement and the bet is a loser, based on the result at the time of the checkered flag. Subsequent disqualifications do not affect bets. If a driver is not in position to start the formation lap bets involving that driver are void.
7.15. The Dead Heat rule: When you have a multi-outcome prop or event where two winners tie. If a "dead-heat" is declared on any event, half the stake is applied to the selection at the full odds and the other half is lost. If more than two "dead-heat," the stake is proportioned accordingly (not including sports where you can wager on the draw or tie option (i.e., soccer).
7.16. Race/Qualifying Match Bets: Best finishing position. If one of the drivers does not finish the race, the other driver is considered the winner. If neither driver finishes the race, then the driver who completed the most laps is the winner. If both drivers complete the same number of laps but do not finish the race, all bets are graded "No Action".
7.17. Pole position: Settlement will be based on the driver who sets the best time during the final qualifying session. Any subsequent adjustments to grid positions will not count.
7.18. 1st Driver/Team to retire: If two or more drivers retire during the same lap, dead heat rules will apply.
7.19. Practice Outrights: Fastest time in the specified practice session.
8. Cricket Betting Rules
8.1. Total Innings Runs: For limited overs matches, wagers will be graded as "No Action" if it has not been possible to complete at least 80% of the overs scheduled when wagers were struck, unless settlement is already determined. For test matches, a minimum of 50 overs must be bowled unless All Out or team declares, otherwise it will be graded as "No Action", unless settlement of wagers is already determined.
8.2. Top Team Batsman/Bowler: Wagers will be settled on the player that scores the most runs/takes the most wickets in individual innings. An official result must be determined for bets to have 'action' unless the winner has already been decided. In limited overs matches, at least 50% of the scheduled overs must be bowled for wagers to have action. Dead Heat rules apply for top batsman. If two or more bowlers tie for the most wickets, then the winner will be determined by who has conceded the fewest runs. If there are two or more bowlers with the same wickets taken and runs conceded, dead heat rules will apply. At least one bowler must take a wicket for bets to have action. A Non-Runner is graded as 'No Action'. Super Overs do not count.
8.3. Batsman Total Runs/4’s/6’s and Milestones: The result of this wager is determined by the total number of runs/4’s/6’s scored by a named batsman. If a batsman retires hurt and does not re-emerge, then his score before retirement is the final result. If the batsman is not out, then his score at the end of the innings will count. Batsman must bat for wagers to have action. In the event of a reduced overs match, it must be possible to complete at least 80% of the scheduled overs in either innings for wagers to have action. Super Overs do not count.
8.4. Batsman/Bowler Match Bet: The batsman or bowler to score the most runs or take the most wickets, respectively. If either player does not play, then wagers will be graded 'No Action'. If both players score the same number of runs/wickets, then the wagers will be settled as a "Push". In the event of a reduced overs match, it must be possible to complete at least 80% of the scheduled overs in either innings for wagers to have action. Super Overs do not count.
9. Football Betting Rules
9.1. For the Props “Anytime Touchdown Scorer”, “First Touchdown Scorer” and “Who will Score 2 or More Touchdowns”, player must be active for bets to have action (as per the official NFL Game Book).
10. Kabaddi Betting Rules
10.1. Wagers will be settled as of the result at the end of the 40 minutes regulation time. In case the 40 minutes regulation time is not completed, wagers will be void if the outcome of the wager has not already been determined.
10.2. If the venue is changed, bets will stand as long as the original home team is still designated as such. Otherwise bets will be void.
10.3 Postponed and cancelled matches which do not take place within 48 hours after the original start time will be treated as non-runner.
11. Bandy Betting Rules
11.1. If a game is not completed bets will be graded “no action”, unless the outcome of the market has already been determined.
11.2. If the location of an event is changed, all bets stand as long as the original home team is still designated as such.
11.3. A match must be played during the scheduled date for bets to have action. In case a match is postponed, bets will have no action.
12. Darts Betting Rules
12.1. If a match is postponed, wagers will be graded as 'No Action' unless the match is rescheduled and takes place within 24 hours of the original start time.
12.2. In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. For Premier League darts events, match betting may be offered in the form of 3-way and 2-way markets. For settlement purposes, the 3-way market includes a tie option. Bets will be void in the 2-way market if the match result is a tie.
12.3. Futures wagers all have action. Outright wagers on players that do not start the tournament are void.
12.4.– Spread Bets (Legs/Sets) – In the event of the statutory number of legs/sets not being completed, changed, or differing from those offered for betting purposes then all bets are void. All bets are void if the match is not completed.
12.5. – Total Legs/Sets – If a match is not completed then all bets are void unless the quote has been exceeded.
12.6. – Checkout/180 markets – All bets void if the match or relevant leg/set is not completed, unless the outcome has already been determined.
12.7. – Premier League Specials:
- To Reach/Not Reach Semi Final – The player must take part in one league match for bets to stand.
- League Phase Position – Settlement will be determined by players finishing position in the league phase of the competition (following week 15 fixtures). Dead-heat rules apply.
- To Be Relegated – Following Week 9 fixtures, the bottom two players in the table, who are subsequently eliminated from the competition, will be deemed the winners for settlement purposes.
- Regular Season Winner – For settlement purposes, this refers to the players who tops the league following the Week 15 fixtures.
13. Snooker Betting Rules
13.1. If a match is not completed, the player who is named the winner of the competition will be deemed the winner of the bet.
13.2. Futures wagers all have action.
13.3. Outright markets are listed on a non-runner, no-bet basis.
13.4. Correct Score, Frame Handicap and Total Frames: If the required number of frames in a match are not completed or are changed, or are different from those offered for betting purposes, wagers will be graded as "No Action", unless the outcome has already been determined. In the event of a disqualification or retirement, wagers will be graded as "No Action".
14. Tennis Betting Rules
Set Betting: In the event of a retirement or disqualification, all bets will be graded ‘No Action’. If the specified number of sets are changed, bets will also be ‘No Action’.
14.1. Tennis Live Betting Rules
All wagers are "No Action" if either player retires before the match is completed, except in situations where the outcome of the wager has already been determined. For example:
- A wager on a specific set that is already completed before a player retires will not be affected.
- If a player is disqualified after the start of a match, and the opposing player/team progresses to the next round or is awarded the victory, the opposing player/team will be deemed the winner for settlement purposes.
Set Betting: In the event of a retirement or disqualification, all bets will be graded ‘No Action’. If the specified number of sets are changed, bets will also be ‘No Action’.
15. Basketball Betting Rules
European / International basketball: Bets will be settled according to the official result as declared by the respective basketball governing body at the end of the game, including any period(s) of overtime played.
16. CS:GO and LoL
Where overtime can be played, this will be included in the settlement of markets, unless the draw participant is quoted for a specific market, in which case settlement will be based on regulation time only.
17. NFL Sims Rules
17.1. All results are determined by a completely random computer simulation.
17.2. All game will be played with the following pre-game settings: Simulation mode, 15 minute quarters and 20 second accelerated clock.
17.3. The default weather setting is Partly Cloudy however some events may have alternate weather. If the weather is anything but Partly Cloudy it will be indicated in the event note.
17.4. For any segment betting (quarter, half) all wagers have action if segment is completed, regardless of whether rest of the game is completed.
17.5. If the stream is disconnected the game will be halted until the stream can be re-established. If the stream cannot be re-established then all incomplete segments will be settled “No Action”.
17.6. All settlements not covered by the above will be settled as per American Football betting rules.
17.7. The game will be paused for 12 minutes at half-time for 2H wagering.
17.8. If the game goes to overtime it will be paused for 5 minutes for OT wagering.
17.9. There are no ties.
17.10. Any settlement disputes must be made within 10 days of the event’s broadcast. Archived videos of simulated games can be viewed on Twitch TV.
17.11. All games can be viewed at https://www.twitch.tv/livefootballsims or at https://www.bodog.com/sports/football/nfl-2020-sims/
18. FIFA Sim Rules
18.1 All results are determined by a completely random computer simulation.
18.2 All games will be played with the following settings: 10 minute halves, Legendary Difficulty, Clear Weather, Normal Game Speed and CPU Gameplay Customisation set at 50.
18.3 All wagers have action if segment is completed or the result of the wager is already determined (1H betting, 1st goalscorer), regardless of whether rest of the game is completed.
18.4 If the stream is disconnected the game will be halted until the stream can be re-established. If the stream cannot be re-established then all incomplete segments will be settled No Action.
18.5 All settlements not covered by the above will be settled as per Bodog’s Soccer Betting Rules.
18.6 The game will be paused for 10 minutes at half-time for 2H wagering.
18.7 If the game goes to Extra Time and/or Penalties, it will be paused for 5 minutes for OT wagering
18. 8 Any settlement disputes must be made within 10 days of the event’s broadcast. Archived videos of simulated games can be viewed on Twitch TV.
18.9 All games can be viewed at Twitch TV or onsite by expanding the wager options #> from the match-up in the Sportsbook.
19. The FIFA 20 Champions League
Tournament Overview
The FIFA 20 Euros is comprised of the 28 European National Teams available on the game. The tournament will be a single elimination format, with extra time and penalties being used to determine the winner if necessary.
Each game will be broadcasted on twitch.tv/lvsoccersims or onsite by expanding the wager options #> from the match-up in the Sportsbook.
Rules
- Teams will be seeded based on their FIFA ratings which can be found here https://www.fifaindex.com/teams/?type=1
- France/Germany/Spain all have the same OVR rating. France has been given #1 seed as they are the current World Champions, Germany #2 as they were the previous winners and Spain #3.
- Top 4 seeds will get a 1st round bye.
- All games will be at neutral venues
- The game will be paused for 10 minutes at half-time for 2H wagering
- If the game goes to Extra Time and/or Penalties, it will be paused for 5 minutes for ET wagering and 3 minutes before Penalties.
Bet Grading Rules
- All results are determined by a completely random computer simulation.
- All supposed or real glitches are considered part of the game. No game result will be voided.
- All wagers have action if segment is completed or the result of the wager is already determined (1H betting, 1st goalscorer), regardless of whether the rest of the game is completed.
- If stream is disconnected, the game will be paused and re-started from that point when the stream can be re-established.
- If stream cannot be re-established, all incomplete game segments (full game, 2H, etc) will be voided.
- If the game cannot be resumed, a new game will be streamed without wagering allowed in order to determine the team advancing to next round.
- All settlements not covered by the above will be settled as per Bovada’s Soccer Betting Rules.
- Any settlement disputes must be made within 10 days of the event’s broadcast. Archived videos of simulated games can be viewed on Twitch TV.
- For tournament futures, a game that has been previously abandoned and voided will be replayed. All stats from the abandoned match will not be counted.
Pre-Match Game Settings
- 10 minute halves
- Game Skill is set to Legendary
- Weather will be set to spring/clear for all matches
- Normal Game Speed
- CPU Gameplay Customization set at 50
- All of the above will be shown when the game broadcast begins prior to kickoff
- All games will be played at night time
- The stream will begin at the team selection in order for viewers to see team ratings
- Will ask the chat to choose kits as proof that the stream is live
Sim Schedule
- |
Monday |
Tuesday |
Wednesday |
Thursday |
Friday |
Saturday |
Sunday |
---|---|---|---|---|---|---|---|
15:30 EST |
1. Czech Rep v Sweden |
4. Russia v Slovenia |
7. Ireland v Turkey |
10. Norway v Scotland |
- | - | - |
18:30 EST |
2. Austria v Romania |
5. Greece v Poland |
8. Switzerland v Wales |
11. Hungary v Denmark |
13. France v W1 | 15. Belgium v W4 |
17. W8 v W9 |
21:30 EST | 3. Iceland v England |
6. Portugal v Bulgaria |
9. Finland v Italy |
12. Netherlands v N. Ireland |
14. W2 v W3 | 16. W5 v W6 | 18. Spain v W7 |
- |
Monday |
Tuesday |
Wednesday |
Thursday |
Friday |
Saturday |
Sunday |
---|---|---|---|---|---|---|---|
15:30 EST |
- | - | - | - | - | - | - |
18:30 EST |
19. W11 v W12 | 21. W13 v W14 | 23. W17 v W18 | - | - | - | - |
21:30 EST |
20. Germany v W10 |
22. W15 v W16 |
24. W19 v W20 |
25. W21 v W22 |
26. W23 v W24 |
27. L25 v L26 |
28. W25 v W26 |
UEFA Rankings
- France
- Germany
- Spain
- Belgium
- Portugal
- Italy
- Netherlands
- England
- Austria
- Denmark
- Switzerland
- Poland
- Russia
- Turkey
- Norway
- Sweden
- Czech Republic
- Scotland
- Ireland
- Slovenia
- Greece
- Wales
- Hungary
- Romania
- Iceland
- Northern Ireland
- Finland
- Bulgaria
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